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FIRST® LEGO® League 2011

Melbourne Competition Details

Saturday 19th November, 9am - 3pm

Date to be confirmed

Melbourne Grammar Junior School, Grimwade House,

67 Balaclava Rd, Caulfield North.

The 2011 Project and Challenge details will be released world-wide around September 3rd

View the mat and challenges here

Download a copy of this information including a map of the Melbourne Grammar campus

Instructions for Competitors - on the day

You can bring along a practice mat and set it up (space allowing) or use (shared) one of the practice mats around the hall.

Don’t forget to cheer teams on and have fun. Have a roam around the hall and learn from other teams.

We anticipate that pack-up will be around 2:30pm with the prize ceremony following this.

Elements of the Competition

The Team Interview.


The intention of the team interview is to see how well the group worked as a team and to ascertain what the students have learned from the experience. The interview is fairly casual and will take place before one of the team's runs on the FLL mat and be lead by the mat judge, the assessment for the interview will be added to the teams’ best robotics score on the mat. We anticipate that this should take not more than 5 minutes. Your timetable will identify where this will happen.

The teams' announcers sheet may be used for part of this process and will be used by the MC when your team is competing. Please ensure that each team has completed one announcers sheet, this should be handed in at the registration table by the team leader when you enter the hall.

Download the announcers sheet here

Download an interview planning sheet

Team 'Thinking Challenge'


This is a team-work challenge and can't be prepared, the judge will provide the challenge on the day. It won't be a robotics activity but a thinking activity to test the team's organisation, co-operation and thinking. This activity will take around 5 minutes and the mark awarded will form part of the teams overall score. You will receive a timetabled time for your challenge. This will take place in a classroom near the main hall.

Robot Challenge


Each team will have 3 robot runs on the FLL challenge mat. The best robot score will be the score that is added to the teams interview, thinking challenge and research project presentation scores to generate their overall score.

Research Project


The research project is based on the overall theme used for the robot challenge mat. There's plenty of scope to exercise your students creativity and integrate the project into your general curriculum.

Teams are able to compete in FLL without undertaking the research project but will not be eligible for the overall winning score as they will be missing around 35% of the available points. If your team is not from Victoria please check with your local organising committee.

Scoring


Each of the four competition segments : The Robot Challenge ( best score out of 3 runs), Thinking Challenge, Team Interview and Research Project Presentation contribute to the teams overall score. The % of marks allocated to each section will vary with individual FLL Tournament organisers. In Melbourne in 2009 the percentages were : The Robot Challenge 35% ( best score out of 3 runs), Thinking Challenge 15%, Team Interview 15% and Research Project Presentation 35%. If your team is not from Victoria please check with your local organising committee

Set-Up tables (Pit Area) for teams (Melbourne Competition)


Set-up tables will be allocated and will have school / team name on the tables allocated .

If your team requires a loan of a laptop computer/s please let me know so that I can allocate my computers to you. Contact me sue_inness@bigpond.com.

Please bring along your school banners/ flags to decorate your team's area.

Loan laptop Computers

Please complete this request if your team requires a loan laptop/s. Laptops have the NXTg version 2 software installed and Robolab 2.9.4C. You will need to ensure that you have a USB drive or CD with your teams programs on it for use on these laptops.

Versions of the NXT programming Software

Note that if you are using a loan laptop NXT programs written in versions later than version 1 may not be down-loadable from an earlier version of the software and vice versa. To make sure that everything works on the day use the same version of the software that you wrote your programs on. Loan computers are running version 2

Book a free loan computer for 19th November:

eMail this form to ensure your team has access to a computer on 20th November

Software required : OR

Number of Laptops' required :

Media Release Form.

ALL team members must provide a signed media release form at the registration desk at entry ( One per student). It's possible that the print or TV media will attend this event and the organisers require this paperwork to allow the publication of students photos. This form is supplied above, please ensure that a copy goes home with each team member and is returned signed.

Download the media release form

Spectators (Melbourne Tournament)

All spectators are welcome. Libby Moore from Moore Educational will supply a huge tub of LEGO for younger spectators ( and team members ) to build within the building corner , this should keep the little's occupied (note small pieces, suitable for ages 4+, parents must supervise young children)

Checklist - Teams, Remember to bring:


Timetable with your times

Tape measures

Robot , USB lead & built attachments

spare LEGO elements

USB drive

NXT charger & spare rechargeable NXT battery

*Laptop computer ( or use mine) with charger and software installed (test that the software works on the computer and that it will communicate with your robot!). Copy your NXT programs onto this computer

spare alkaline batteries and the door for the NXT battery bay

your research project material

school banner & team banner

lunch, snacks (no tree nuts) and drinks

any medication you may need,

Any plans and notes you need

Media release form ( 1 per student)

Announcers form ( 1 per team)

Camera, video

Carry boxes

 

*BIG HINT : Test the laptop you are bringing - before the day
If you are bringing a Lap top computer that your team doesn't usually use please make sure that you check back at school that the LEGO software is installed and the USB drivers work, that your programs are accessible and will download into your robot. This has been an issue with teams in the past . If you are using a loan computer make sure that you have a USB drive with all your programs on it.




Resources & Downloads 2010

2011 challenge specific resources available here after September 3rd

Downloadable training sheets, forms and links for 2010

 

Note: This information was supplied specifically for the Melbourne 2010 competition. Whilst this information may be relevant to other FLL tournaments you are advised to contact your local tournament organisers.

Updated 9/2/2011